Jan 25, 2017
Mark Odendahl, Rush Hour
Mark Odendahl was the creator of Rush Hour, a Frogger-like game that appeared in the winter 1983 Atari Program Exchange catalog, the final APX catalog. He also wrote one program for A.N.A.L.O.G. Computing magazine: Number Editor appeared in the January 1989 issue.
This interview took place on...
Jan 23, 2017
In this episode of Antic the Atari 8-bit podcast: Nir Dary talks about all the available memory upgrade options (You need more memory!), we discuss what we’ve been up to in the Atari world, give you all the Atari 8-bit news that’s fit to print, and tell you about our “of-the-month” finds.
Jan 22, 2017
Steve Gerber, VP of International New Product Development
Steve Gerber was head of the Atari Software Acquisition Program. In October 1981, Atari opened its first Regional Software Acquisition Center, managed by Steve, in a 4,000 square-foot location that also housed the Atari Program Exchange (APX). Later Steve was...
Jan 20, 2017
Mark Pelczarski, Penguin Software
Mark Pelczarski was the founder of Penguin Software — later renamed to Polarware. Penguin published many graphics programs and games for Apple II, Atari 8-bit, and other platforms. The company's programs included Magic Paintbrush, Graphics Magician, Pie Man, Spy's Demise, The Spy...
Jan 18, 2017
Sheldon Leemon: Instedit, Circuit Lab, Mapping the Commodore 64
Sheldon Leemon was the creator of Instedit, a character set editor; and Circuit Lab, an electronics learning program that he co-created with with Mark Davids. Both programs were published by Atari Program Exchange. He wrote for several computer magazines,...